Game
Neamee
5 years ago

https://www.youtube.com/watch?v=giQvsv-scAU

Physically based game mechanic with some sort of "geysers" linked in group.Will be used for puzzles with platforming element.


Neamee new mechanic
Physically based game mechanic with some sort of "geysers" linked in group.Will be used for puzzles with platforming element.Game page: https://gamejolt.com/...
https://www.youtube.com/watch?v=giQvsv-scAU


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Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

And more Main theme music!

Small content update: Animated alien switch added

Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

New thumbnail

Added details to main character's look

A little corrections of main character's look. Dry and wet states.