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227
Game
Neamee
3 years ago

Experimental mini-game
Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.




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Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

New character animations with new controller system at 100% speed

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Main character design changed.

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Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Ok who turned the yoinky sploinky mode on?

Working on character animations with new controller system. Video was recorded at 33% of normal speed