https://www.youtube.com/watch?v=Gm-CowZqObU
Manipulating gravity with some dev cheats. Feels cool, maybe in the release?
Next up
Some updates for Voxel Fight, check it out!
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
The new artwork in action
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
What do you think of the water dragon?
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Update coming soon!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
patched new version with keyboard controls
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