Game
The 8 Sins New Hell Order
6 years ago

YouTube
https://www.youtube.com/watch?v=gWrP1-E8PNs
youtube.com


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Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.

The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.

But before, some small updates for improving A.I.

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.

#pixelart #indiegame

Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.