https://www.youtube.com/watch?v=iqX1SAOhhww Yo, i literally submit the game today, thx a lot for playing
Next up
Now you can play as Luigi(Music and idle r placeholders)
Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)
I didnt show it, but ya can customize controls (A lot of people hate jump with Z).
π
Smol background 4 castle section of MIND level
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
New plants for the mod (no, i will not replace fume shroom, both plants will be included).
im currently working on the shading, i never made this type of shade lmao.
So, i'm gonna start with a "How to code" vids for my Patreon.
Doing basic stuff like recreating or explaining things of some old games.
The first video will be an explanation of PvZ waves code using the decomp
(Non related image)
Explode o Nut
Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)
im confused about who is saying that, Luigi or Luigi...
The choices starts on "MIND" level, they will define what ending r ya gonna get.
i guess ya can understand the endings reading them so spoilin alert:
Endings
Royal regret.
Eternal king.
No hero.
Ruins.
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