https://www.youtube.com/watch?v=LBkTfB7oqrA
Devlogs 1 #
We manage to include the camera rotation and the scene of the asteroid belt. To move the camera by pressing the left or right ALT key and it would turn a 360 degree left or right from the front of the Earth or the asteroid belt.
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#RetroGameDay ask what is my favorite retro game. That is tricky but what comes to mind is between and Pac-man and Super Mario Bros. Both changed the industry for its simple gameplay that is remember for being fun, engaging and challenging.
Devlogs 19#
We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.
Devlog 28#
Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.
Devlog 23#
Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.
#GJAsks what was the first game console that I had. While the Atari 2600 back in 1983 wasn't my first, but mostly the family own. My first game console was the NES 8 bit back in 1989. I got it for Christmas and remember playing it ever day and loving it.
Devlog 22#
Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.
Devlogs 17#
Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.
#GJAsks who is my favorite video game sidekick. To me its got to be Luigi. As the big little brother of Mario has played second rate of not being the bravest. However, he does have a big heart of leading a helping hand to his friends and Mario.
Devlogs 21#
The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.
#Majora25 ask which is my favorite memory about Majora's Mask. It's the reunion of Kafei and Anju as the final sub quest before the end of the world. The saddest part was they were willing to die together even if you succeed in saving the town.
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