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Devlog 22#
Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.
Devlogs 18#
Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.
#GJAsks what game you regret never finishing for me there are plenty, but one comes to mind is Master Blaster for the NES. I did made it to the last level, but could never navigate the maze. I haven't made it back since but hopefully will someday.
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
Devlogs 21#
The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlogs 17#
Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.
Devlogs 9#
We upgrade the yellow and red asteroid, and asteroid belt with improve highlight and color. Also add the Earth Deflector Shield that appear when shooting the Earth, and plasma shield on the yellow asteroid and larger brown and grey asteroid.
Our newest Pride month quest has begun! 🏳️🌈 Celebrate with us by completing this quest!
#RetroGameDay ask what is my favorite retro game. That is tricky but what comes to mind is between and Pac-man and Super Mario Bros. Both changed the industry for its simple gameplay that is remember for being fun, engaging and challenging.
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