https://www.youtube.com/watch?v=LWVlLnRSZNE
0.8.0 Update! New build is out. Too much to be able to type out, check out the video if you're interested!
New update will be after I'm done w/ combat and backend stuff (:
Next up
Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done
I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[
I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
I-Buki
Mio-Da!
Ibuki Mioda!
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was boredπͺ. But I love how it turned out.π
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
not the greatest house, but it's a house! :D
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