https://www.youtube.com/watch?v=NtLrz4hzIcc
New video on how I design levels for Propulsion.
Next up
Working on some low poly clouds! I made these with Blender and the decimate modifier on some Icospheres.
There is some new menu options, so you know what that means ;) More details coming soon.
Adding some JUICE for after the player hits the ground hard.
Give your PC what it really wants…
Is there such a thing as too many clouds? Half a million and counting...
Another image taken from a new level I am working on.
I've started to add background content to make the levels feel less empty. It makes the game feel a lot better, like the worlds are cohesive and not artifical.
First time posting here! I have been working on a Rock Paper Scissors rouge-like for a year now!
It's called: TieBreakers!!
These trees are kinda cute.














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