Game
Propulsion

5 years ago

I've started to add background content to make the levels feel less empty. It makes the game feel a lot better, like the worlds are cohesive and not artifical.




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Working on some low poly clouds! I made these with Blender and the decimate modifier on some Icospheres.

Adding some JUICE for after the player hits the ground hard.

Is there such a thing as too many clouds? Half a million and counting...

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Another image taken from a new level I am working on.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

There is some new menu options, so you know what that means ;) More details coming soon.

These trees are kinda cute.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

I honestly think that the basic Summer area looks the best for Propulsion. As a side note, it turns out that you can't add anything to Infinity if you want your computer to work.