Game
Pocket Fighter EX
6 years ago

https://www.youtube.com/watch?v=OasKLT7KwYw

#PocketFighterEX dev vlog 20! Viewing Chun's sprite data from NGPC, and more animation!
#gamedev #fgc #arcade #pixelart


YouTube
https://www.youtube.com/watch?v=OasKLT7KwYw
youtube.com


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Ryu from #SF6   in NeoGeo Pocket Color+ Style! I really love Ryu's new look!

#ryu #streetfighter #streetfighter6    #pixelart

Are you doing unnecessary work when calling Delegates in #UnrealEngine?

I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.

https://www.patreon.com/posts/unreal-engine-131408500?utm_medium…

The item animations stay in sync always, no matter where, when, or how many spawn.

(60fps version in replies.)

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I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.

Details & Benchmark in reply!

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3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

I found unreleased dev footage!

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(This game is cancelled because Unity Engine betrayed all of it's devs.)

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#gamedev #UnrealEngine

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