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Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine
Just got done at the Vet. He said he's a "mountain feist" breed.
Kirby is getting bigger and stronger. 💪
I'm very sick again. I was sick for the last like 3 weeks and it was finally going away but decided to return full force... At least I got my bed buddies.
He's so much more energetic and full of life now. (And full of soup.)
Denjin Hadoukens now SHOCK your opponents! I created a dynamic "lingering damage VFX" system to handle shock, fire, and more upcoming effects. Iori can now get his purple fire!
Christmas morning nap 💤
His present is a safe place off the streets.















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