https://www.youtube.com/watch?v=wUJ6KWo_khI
I'm still in the mines with this project and I revamped the opening with a new Mode Selection and a remade look. The new BETA Should be out before month's end. STAY TUNED!! #rpgmaker #beta
Next up
I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld
After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
The game jam is gathering steam as we speak. JOIN TODAY FOR A CHANCE TO GET A GRAND PRIZE WORTH OVER $100! https://itch.io/jam/the-collect-a-friend-game-jam #gamedev #gamejam
This update focuses mostly on newer battle mechanics and a fresh display scheme.
In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!
There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-sl…
Thanks to feedback and bug fixing, I made a BETA 2 patch.
1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.
2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my BETA Releases. #BETA
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