Game
Breath
5 years ago

https://www.youtube.com/watch?v=Y0K5d1B3uCE

THAT'S FINALLY IT! I am releasing my #indiegame today! Special launch #blackweek price, whoever buys the game now till friday will get a #Steam Key when launches there too :D
#BreathGame #gamedev #happy


YouTube
https://www.youtube.com/watch?v=Y0K5d1B3uCE
youtube.com

PT-BR:
FINALMENTE! Hoje estou lançando meu jogo Breath :D. E com uma oferta especial de lançamente/black week: quem comprar o jogo agora até sexta irá receber uma key da Steam quando lançar lá também ;D
Aproveitem!



0 comments

Loading...

Next up

It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)

Breath is already available on Steam, update soon! PT-BR:

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br: