
[>] https://youtu.be/IRNhP5Jbvi0
[VOD] Pocket Fighter EX - Live Game Development!
Streamed live on Aug 23, 2021
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Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
I was holding Kibry's paws and he fell asleep.
Kirby is getting bigger and stronger. 💪
The abandoned puppy we found on Christmas Eve is getting more vocal and playful.
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
More progress on proper Retro-Style Ledge behavior for Capsule bodies. Why is it important? Capsules offer great slope navigation, but bad Ledge behavior. Proper Ledge behavior is essential for Retro jump precision and consistency. #UnrealEngine












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