Game
undertale: multiverse battle
4 months ago

https://youtu.be/OEnYSFuSLS8

dev log ErroRR2: i almost managed to catch all 3 of them. what a annoyance. i got my hands on dust and horror before there boss showed up, and the last got a away... ill have to find killer some other day, ill take what ican get.


https://youtu.be/OEnYSFuSLS8
https://youtu.be/OEnYSFuSLS8
https://youtu.be/OEnYSFuSLS8

FULL DEV PROGRESS LOG (because i got a lot done)

1: turn based system and easy mode AI are completely done and even works despite there being a null state character on screen (because killer isnt fully hard coded in)

2: added credit pop ups upon the first time loading a music track ULC style

3: finished all work in progress animations and including reworking fell a little bit

4: nerfing US sans because i fucking hate him specifically, worse sans in the multiverse

5: added two new tracks for replacement for 2 tracks that were pretty mid ngl and got killers intro completely done and added sans talking sfx, from here, own its just damage scripts and values and actual characters can start being pumped out

6: luckily i hadnt started putting the songs trev did put into the game because after a long confrontation, he admitted to using ai, specifically suno to cover like 70% of the songs, doing little actual work. so, no customs covers. which im not too upset about, the core inspiration for the game was finding random AU themes i would have loved to see in a game some where, so ill continue with that vision.

whats left before demo? with the main frame work of the game being done, all that left is literally setting up the damage script, coding debuffs and ults (which will come in a later update) and its just, actually adding a boat load of content for demo release. and the GGfell limited...i still gotta do that to..-



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--SNEEK PEAK--

dustshift!chara character card. why does she use phobias?

isnt her theme called like..automophibia or smth like that. what ever, it was a cool concept to come up with!

someone generally weak who uses mental stuff to bring real pain

excuse the absence, mouse has been being extremely fucky ever since the move, the game is not cancled

have a teaser for true dust until i get a video out. fun fact, true dust blasters have a entirely random pattern that took a while to code in

--sneek peek--

no more deals chara got recond into the cannon chara. im not sure if her moves will chance, probably the ones with the heart lockets. but thats for a later time.

UNDERTALE:MULTIVERSAL BATTLES V 0.5 (very base/wip) EARLY RELEASE is now out

after a LOT of sweat and tears the pokemon styled undertale fighter game has something to show. play in first 3 days for DUSTSHIFT!chara in after the TRUE!dust patch

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

--UPDATE LOG 0.5.2--

bugs fixed: the unintentional soft lock of dupes preventing players from getting a starter squad.

features added: frisk now has texts if your too broke or alr have dupes of all the characthers in that class

should be playable now