



In short: focusing on making maps for campaigning (the pink one is completed), and that is why map editor has a new tool.
Next up
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
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