Game
Emerge
4 years ago

https://youtu.be/qL96SpdbWTw

Driving will be a key feature in Emerge, allowing quick travel around the open world environment. I've also done some optimization to ensure smooth game performance while traveling through the rather large procedural world.


YouTube
https://youtu.be/qL96SpdbWTw
youtube.com


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A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.

Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!

In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.

Watch your step!

Here's a look at one of the dangers in my upcoming game, Innocent Critters!

#survival #horror #multiplayer

New version added, now includes Sandbox Mode, which allows you to build and battle with your designs!

#sandbox #building

Playing with some distance rendering effects for a new concept.

#adventure #simulation #building #sandbox

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š