Next up
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
This is Callistbery
It's cold here.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
Hey Jolters! Trophies and Scoreboards are here: you can now link your GameJolt account to Myther.land! New premium sticker pack and more: open this post to discover it all.
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
No one will find your remains.




















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