Game
Callistbery

2 years ago

Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!

https://discord.gg/jkXyTYud9V


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11.02.2011

'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.

FREE KEYS - Vegetation, minimap, obstacle jump, snowy biomes, console commands, detailed effects, better illumination, fast lights, performance tweaks and more. 0.5 BetaTest is now available

Changelog: https://www.heavenly-roads.com/projects/Callistbery/releases

Improved main menu and interfaces, Earth is finally here! Coming on BetaTest 0.4

randbundle.dev/effects/particles

I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include

I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.

heavenly-roads.com 'Heavenfall' - 5.8 update

Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.