Once upon a time two sisters were born from the same star...
Today I have the pleasure to announce you 'Callistbery' - lot of news, webpage launch and content preview.
Started 11 months ago and now I got something to show you.
'Callistbery' takes you to the Moon and Earth to play a first-person adventure game focused on sandbox mechanics, puzzles, environment interaction, battles, different gamemodes and much more.
I finally established ideas some months ago, the game goals are set from the development side already. This is a huge project, hundreds times more than early plans but fully needed due its potential.
Two sisters
Featuring 'Two Sisters' art cover which becomes the main header and branding scenery for the game:
Hundreds of places
From the Moon to the Earth to high-tech stations to ancient caves. Explore worlds and environments full of secrets to uncover, face enemies and make some others to be your companions or just relax and watch the sunset after building something amazing.
The limit is you
The game's sandbox features are the main pillar for you to use different tools, weapons and abilities, carry objects, extract items, play with physics and learn how the world mixes them all to solve puzzles or just have some fun.
Development screenshots
Here you have some screenshots taken from the game. Note that these were taken months ago. Art direction and shown quality does not represent the final result and graphics may change (for good).
Webpage is in orbit
Callistbery official webpage is now released. You'll find interesting content such a game features, faq, release notes and extras.
A support page is available as well in wich you can learn how to support the game and how the money is used for. Keep in mind that I am only one dev behind all of this, so every single donation is greatly appreciated.
My current GameJolt income from charged stickers and creator shop is also destined for Callistbery development so feel free to support this way as well!
Demo reel planned
A video release is also planned before demo version takes off. This video will contain gameplay from demo version and full game for you to see the game potential.
I've been working hard to build a world for players to explore, discover and have adventures but there's still so much to do. However, I will show you more content and updates as they are complete. Meanwhile, you can join to Callistbery Discord server to check out development media. I'm in charge on the entire game including assets creation, level design, effects, sound, animations, UI, etc. So I go as fast and good as I can.
Thank you for following these content updates and please comment below any questions you may have. I'm so grateful I can work on this game and it's happening because all the support - thank you very much.
Take care, happy holidays and see you around!
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