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Game
Blockhead 2D
4 years ago

I added a boxing ring and each of the ropes is bouncy! Jeb is a lot more aggressive when hit! Fixed an issue where you'd be frozen after death. The weights shelf is new and improved, thanks to my dad! Raised the light switch a bit. Enjoy this video!




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I wanted to introduce some direction into the game, since a few of Blockhead 2D's mechanics weren't understandable. So, I made it so you must play through all 4 of the characters' tutorials in order to be able to play the rest of the game. Enjoy!

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

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Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!

Accept the quest in your quest log to get started.

Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.

Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.

Hey there! As promised, here's a gameplay video of the most recent update to show off some of the CPU capabilities and bug fixes. Available on both GameJolt and Steam! Enjoy. :)

Steam version: https://store.steampowered.com/app/2062800/Blockhead_2D/

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!