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30
2 years ago

i added a practice mode to my FNAF Fan game After The Fire, the practice mode is called the Safe Room cuz its like the Safe Room from FNAF 2 where william lured kids there and that's why the walls are textured like FNAF 2 walls




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a model of an M16A1 that i made a few months ago, i still havent finished it cuz i do wanna add it to my game at some point so in the future i can retopologize and bake normals etc... but the base shape with all details is pretty much done...

i added platforming to my game Survive and Slash, its kinda weird since Survive and Slash is a combination of Survival and Hack & Slash, not platforming, so idk why but i really wanted to add it, plus i can also make the special stages out of it

ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues

Happy 50,000 Followers!!!

my fnaf fangame, After The Fire 1.0 is finally out, on halloween, go play it if you wanna see Springtrap with a Katana

https://gamejolt.com/games/After_The_Fire/811312

(also please tell Astral Spiff about this game, i really want him to play it)

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)

when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap

William Afton and his stupid purple car he cared about more than his KIDS

hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire