Game
Paradox Vector




5 years ago

I am giving each level in Paradox Vector a little more of a distinct look and feel.




3 comments

Loading...

Next up

I have been revising the story for Paradox Vector, drawing on the work of H.P. Lovecraft to give it more depth, and to guide the next steps in terms of creature and environment design...

This week, for #ScreenshotSaturday, a peaceful waterfall amidst the chaos of Paradox Vector. Play the demo to find out how the water gets all the way back up there. You may be surprised!

New guns... I have updated the models for both the hand gun and the machine gun. They have a more complex, organic look to them now. Here you can see the machine gun in the distance, while the player is holding the hand gun.

The Rat

#screenshotsaturday I bring some images of the alien city in #StarExplorers. The testing branch has a big update, and the game is currently on sale too!

#gamedev #boomershooter #RD2020 #procjam

https://store.steampowered.com/news/app/502720/view/521682740735…

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

In addition to developing games, I also paint... "Machine" - 8 x 8 inches - Acrylic on Masonite - 2021

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.