So basically I am creating a little asset pack, a platformer template beginners can use to learn how to make a good platformer in Godot 4; on the other hand advanced users can use it to kick start their development so they don't have to make the basics from scratch.
It will include the basic platformer features (jumping with variable jump height (no float-y jumping here), moving platforms, enemies you defeat by jumping on them etc.) as well as a basic main menu, win and fail screens.
I am aiming for 1-bit visual style simply because it's fast to make and makes it simple to work with.
The end result will be an in-browser playable short game along with nicely packaged and properly commented Godot project + 1 bit visual asset pack as a separate package so you can use it in your own project without hustle.
To be perfectly honest the end goal here is to gauge interest in this kind of thing. In case there is interest in this I am planning on making a much bigger and much more complex assetpack/template, maybe for different genres as well (2D or 3D).
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