I Decided to dust off a little 2D Animation experience for an explosive effect.
Not sure if I'm good enough for it though.
Next up
First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.
I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.
Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.
🩵 I wanted to try this! So here's my colouring, The contest are by @Dynocation ![]()
!! #1kColorContest 🩵
Analyzing the Mini-Boss Dodge system before it can defend itself.
Also decided to test music again.
I completed this fanart for a friend's RPGMaker game, Dreams of Joy Departed. I took inspiration from early 2000s music albums to make this one and tried to keep it as maximalist and edgy as possible.
Alright! Cool down period has finished, now for the second round.
So Click Here if you think this looks good.
This one is a little different it has more space in an attempt to ease visual information and collision trouble.
While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.
One of the more visual fixes done this week.
Fixes and more levels, I don't think we've been here in awhile.
Unless something else needs fixing the Mini-Boss type enemy should be next.
















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