Game
Some tower defense game

4 years ago

I decided to start working on some 3D models for the enemies and this is how it looks the first one :)

I'm currently working on some animations and other models as well !!

#gamedev // #unity // #madewithunity




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Now there's another enemy for the game :)

Currently there are only 9

But I'm planning to have a lot of different enemies, some of them with abilities maybe !!

#gamedev // #IndieGameDev// #unity // #madewithunity

"Tortuga" the new character of my #indiegame is here to say hi :)

What do you think about this #pixelart style?

Follow for more #gamedev updates on this project!

This #pixelart #animation is a character I used for a personal project a few months ago!

It's a 3D model rendered as pixel art! 🧐✨

If you like #gamedev #gamedevelopment or want to support an #indiegamedev follow and leave your thoughts in the comments 🙃✨

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

I added a text that is displayed on screen whenever you can't build somewhere

#gamedev // #unity // #madewithunity

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

I think it's time to start working on the visual part of the game :)

#screenshotsaturday // #unity // #madewithunity // #gamedev

The three new building models !!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Now this building can slow the enemies in an area for a few seconds, and it damages them as well :)

#gamedev // #unity // #madewithunity