Next up
Hiya! Here's a look at what I've done with the game so far, I've gone back to revamp the space gameplay and title screen
Funny glitch I got, the silver coin is only supposed to give you 7 points, but since it has to wait for it's collected animation to finish before being deleted, if you run back and forth where the coin was, it'll give you more points.
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Definitely one of my favorite episodes of the anime (artist btw: https://x.com/saeri_1109/status/1078653803077881861)
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
So I was thinking about scrapping the planet's score system, and replacing it with a collection system, where you have to collect a certain amount of Energy Tanks to be able to complete the level.
Hmmm... That shouldn't be happening.
Uh, okay. So, my texturing needs work, but I think this looks pretty good! For a horror game I'm making (Also, don't worry, you all will get a MrBigSloth's Space Exploration update soon.)

















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