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4
Game
Rise Of The Mage
2 months ago

I finished my "universal game framework" and finish a tranfer of a game to it.
Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.




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Mocap of the characters's stats window

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

some decor improvement

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

I made a short game about known meme cats! 😽 Explore a strange world full of cats and uncover what happened to the missing cats from your village. You can give it a try! https://gamejolt.com/games/micegame/1019835

First chapter

Today's results of location visual corrections. Lightmaps rebaked, content added.

Shrunk the level down a bit... Tbh, felt way too big for no reason. What do you guys think #gamedev #horror

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.