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Game
Rise Of The Mage
4 months ago

I finished my "universal game framework" and finish a tranfer of a game to it.
Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.




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Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Just other version of Main music theme

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

When your weird Alien colony building game hits 10,000 wishlists in 10 days ❤️ https://gamejolt.com/games/TheHive/255022

Today's results of location visual corrections. Lightmaps rebaked, content added.

USS Eldridge 1, the first ship that went into the twilight zone and never came back.

#pixelart #scifi

Happy #screenshotsaturday !

And more Main theme music!

Level changing via portal procedure - very draft character animation

Patch note V1.1.1: Fixing Discord Rich Presence Script And a quick W.I.P of The Prototype xd

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)