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7
Game
Rise Of The Spellcrafter
3 months ago

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress




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Just other version of Main music theme

And more Main theme music!

Level changing via portal procedure - very draft character animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Ok who turned the yoinky sploinky mode on?

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools