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7
Game
Rise Of The Spellcrafter
2 months ago

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress




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And more Main theme music!

Level changing via portal procedure - very draft character animation

Just other version of Main music theme

Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux ! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

We turned this moment into a video game. Try it on Monday when the Table Flip Simulator demo goes live for Steam Next Fest!

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.