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7
Game
Rise Of The Spellcrafter
3 months ago

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress




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I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

Play @pm-studios ' Bandit Trap Open Beta!

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Working on character animations with new controller system. Video was recorded at 33% of normal speed

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RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

Just other version of Main music theme

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New character animations with new controller system at 100% speed