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5
Game
Rise Of The Mage
10 hours ago

New character animations with new controller system at 100% speed




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Level changing via portal procedure - very draft character animation

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

And more Main theme music!

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I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

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Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

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Working on character animations with new controller system. Video was recorded at 33% of normal speed