Game
BlasterMan vs YellowSkull
16 years ago

I fixed BlasterMan vs YellowSkull


I gave BlasterMan vs YellowSkull a mayor and much needed update , here is a list of all the fixes :

		
			- Use of views and instance deactivation code to make the game run faster ( some speed issues were reported with the original version )  
- Seamless screen scaling thanks to ChavyRay's ( Skull Pogo ) screen scaling scripts and tutorial .  
- Better menus and in-game option menus that use up , down and enter to select options opposed to one key for each option on the original version .  
        -  In game options will pause the game .  
- All enemy and trap sprites got edited .  
- Background image for both normal and hard levels .  
- Fixed the player's jumping .  
- You will only fight YellowSkull at the end of the tower (normal and hard ) and is slightly easier to  defeat .  
- Level 2 ( normal and hard ) got an additional checkpoint .  
- Level 2 ( hard ) got some enemies removed on the first section .  
- You will not fight Yellow Skull in level 5 (normal and hard ) anymore . As a result an additional section has been added to the level .  
- Minor modification on level 8 ( normal and hard )  
- You can now shoot with A , Z or CTRL and jump with S , X or ALT .  
- Health shows on top of the player only at the beginning of a level on checkpoints and when a hit is taken .  
- Title screen , credits screen and all menus now look different .  
        - Deleted many unnecessary objects .  
        - Minor fixes on the platform engine .  
- Minor sound edits .  
		
	

I wish my game had MIDI or Chip Tune music . Anyone is welcome to create some but I would like it to be exclusive for this game . Your name will appear right after mine when the game begins like ” music created by ( insert your name here ) ” . Credit is all I can offer .

This version includes the .exe file and .gmk file of both versions of the game .

I hope you enjoy this new version of the game . I sure enjoyed working on it .

You can go here if you want to check it out :

http://gamejolt.com/freeware/games/action/blasterman-vs-yellowskull/117/



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

My D&D art for my family so far (WIP if you couldn't tell)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100