i got this question: What is goal as developer.
so this is my answer: my personal goal as a developer is to bring joy to others and show the world that one can achieve great things no matter what there age is, to bring a laugh/smile to someone that is sad
Next up
The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA
Development of the Fractured Balance Demo is coming along very well, Achievements and stats have already been integrated for steam, it will take bit for them to come to game jolt as I would like to perfect the stat syncing system. https://store.steampowered.com/app/3376920/Fractured_Balance/
Subnautica 2 was announced to be released on Steam within 2025.
Time to livestream from new Realms! You can now go live from any Realm on Game Jolt. You can also tag a Realm when going live from your homepage. Visit a Realm to see who's streaming!
I wanted to take the time, sit down and express what my goals are for the release of this game. (and before you ask why this is tagged with Hollow Knight and Undertale, I must ask you to bare with me) https://store.steampowered.com/app/3376920/Fractured_Balance/
Quick shout-out if any creator is looking for a microphone. These Donner Mics are on 50% SALE including this Dynamic Mic with shock mount & accessories for under £20/$40! Absolute STEAL! 🎙️😯
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
Implemented 2 fun mechanics:
1. Implemented: Dashing into a enemy instantly kills them
2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them
Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/
Mario & Luigi Style: Wario
You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance
I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!
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