
Been a Hot While, A lot has happened.
Fractured Balance entered Steam Next Fest for October 2025.
For some reason, a few people started to do completionist runs of the game
The official Discord Channel for Fractured Balance was opened

Here is a list of what to expect in the game right now:
Main area was expanded to be a Interconnected and explorable world
Enemy Spawn behaviour was changed to avoid spawning in Not Accessible and Weird areas
Clicking on a enemy no longer insta-kill's Them
Now firebolts are shot at enemies to kill
Changed "Core" behaviour:
Healing now cost's a random amount between 1 to 4
Environment was changed to improve game navigation
Level 5: Changes were made to avoid bumping into walls
Level 3: Changes were made to improve general navigation within the combat area
A Hidden FPS limiter was implemented
When vSync is turned the FPS gets limited to 100
Hidden Optimizations were made to the code to Fix Hitching on Some Devices
Base Building UI is present but not yet functional
Ui is implemented but the Building behaviours Themselves are yet to be finished therefore interaction with the UI is Disabled

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