Game
CITRUS-&-COMPANY!
11 months ago

I had a night-1 BETA tester bring up an issue about The artstyle revolving the game's environments (cameras)


I just need to clear things up a bit because of some apparent confusion within my BT group,


#1. - The Teasers look the way they do due to an artstyle choice revolving the advertising of the game's horror elements (Without showing gameplay just yet)

#2. - The game does not have the Pixelation/blurriness effects shown in teasers (don't worry you will be able to see)

#3. - This game is turned more towards gameplay rather than artstyle/models

#4. - I don't currently have an ONLINE BT GROUP, all of the BETA testers for the first night are people IRL

(I Have a history of making bad gameplay so I wanted to change that fact)


Just some given things which may have caused some misjudgements to how the game will actually look.

Thanks for coming to my TED talk



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