I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
Next up
screenshot of potential glitch spell UI & background code
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
glitches are not good for your health
We've added animation for a little side quest.
[glitch dungeon crystal]
procedurally generated tile placement (tileset by @zaebucca on twitter ) based on the structure built out in the level editor.
music by @markeryjane on twitter
It’s time to kick off the Live Wallpaper Jam 🎉 but first... we need the theme!
So the theme is... 'UNLEASH'
You’ve got until May 2nd 👏 Good luck!!
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!
PRESS UP TO JUMP
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