

I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
Next up
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
The Grandma is finally here!!!!
screenshot of potential glitch spell UI & background code
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's time for honorable mentions! 🐞🎉 [Article!]
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
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Someone's at the door...
[glitch dungeon crystal]
procedurally generated tile placement (tileset by @zaebucca on twitter ) based on the structure built out in the level editor.
music by @markeryjane on twitter
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