
Next up
just keep holding jump!!
intro room for the feather glitch/spell.
I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
[glitch dungeon crystal]
procedurally generated tile placement (tileset by @zaebucca on twitter ) based on the structure built out in the level editor.
music by @markeryjane on twitter
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
can't believe I have been here for 8 years #spawnday
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
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