Next up
This new devlog showcases some of the sound design Working on the areas that make sound and how the inventory works. Everything is still in-progress and if anyone has suggestions, please comment them below.
Made a few changes in the new release, including some AI adjustments, fixing a level being unplayable and I also corrected some Z-Layer issues.
Here's today's gameplay video! Jack was sick of getting stomped by James, so he fought back! Enjoy.
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
I've been experimenting with 3D rigging and animations lately, so here's one of them. Each owner has 4 items that represent them and each one will become apart of them once gifted by the player. This one is the girl. More to come! Links below.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
Remaking and restyling some of the sprites for the inventory. Here's the walkie talkie. In-game usage is being developed. More to come.
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