I have released the source code for the game. The only original content is the levels, logo and code, everything else is an engine asset. I am not releasing the sequal under the same terms.
See https://infinity48.gitlab.io/programs/games/ for link and licence details.
Next up
Another peak at the game. I will stop these for a while after this one.
New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.
This is so early in development, I haven't even decided on a title yet!
Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!
Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)
New progress update on BOTR 2!
The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Family band complete!
The whole squad is here!
Interested? Follow me!
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