Game
Bomb on the Run
4 years ago

I have released the source code for the game. The only original content is the levels, logo and code, everything else is an engine asset. I am not releasing the sequal under the same terms.

See https://infinity48.gitlab.io/programs/games/ for link and licence details.




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Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!

New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.

Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)

New progress update on BOTR 2!

The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master

This is so early in development, I haven't even decided on a title yet!

https://gitlab.com/Infinity48/untitled-platformer

Another peak at the game. I will stop these for a while after this one.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game modelπŸ—Ώ

Strange Umbrella