

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"
Softwares: Unity, Blender.
Next up
Keyboard/Mouse or Gamepad detection system in Unity.
Some initial gameplay of the game I'm developing for a game Jam
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
A little more of my progress with Blender and UPBGE :D
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
Take a trip to Nostalgia Land in @JacksonG13
's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.
This survival experience takes heavy inspiration from Minecraft’s Skyblock!
Play the Steam Next Fest demo now: https://bit.ly/SkyWorld64
My first models in blender :D










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