4 years ago

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.




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Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

A little more of my progress with Blender and UPBGE :D

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

My first models in blender :D

Keyboard/Mouse or Gamepad detection system in Unity.

Obligated Pose to Render with the old and new model >:3

Learning a little more about modeling in blender and making another game using UBGE 0.3