

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"
Softwares: Unity, Blender.
Next up
Keyboard/Mouse or Gamepad detection system in Unity.
Learning a little more about modeling in blender and making another game using UBGE 0.3
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
A little more of my progress with Blender and UPBGE :D
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾










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