3 years ago

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.




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Learning a little more about modeling in blender and making another game using UBGE 0.3

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine

Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Keyboard/Mouse or Gamepad detection system in Unity.

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

A little more of my progress with Blender and UPBGE :D

New enemy added in game :D

#TamagotchiHell

Office is Finished , just need to apply 4 textures that are ready!

We changed the engine to be Unity!

Don't worry, it will still be pre-rendered!

#3d #fnaf #fnac

My first models in blender :D