4 years ago

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.




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My first models in blender :D

Some initial gameplay of the game I'm developing for a game Jam

A little more of my progress with Blender and UPBGE :D

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Keyboard/Mouse or Gamepad detection system in Unity.

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

New enemy added in game :D

#TamagotchiHell

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!!

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine