4 years ago

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.




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Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾

#gamedev #indiedev #cave #caveengine

Keyboard/Mouse or Gamepad detection system in Unity.

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Some initial gameplay of the game I'm developing for a game Jam

Learning a little more about modeling in blender and making another game using UBGE 0.3

WIP

A little more of my progress with Blender and UPBGE :D