4 years ago

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"

Softwares: Unity, Blender.




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Keyboard/Mouse or Gamepad detection system in Unity.

Some initial gameplay of the game I'm developing for a game Jam

Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.

What's new:

- 3 levels;

- 4 enemies;

- 3 robots;

Graphic improvements have also been made, and all mechanics have been made from scratch.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.

#gamedev #indiedev #caveengine

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Learning a little more about modeling in blender and making another game using UBGE 0.3

New enemy added in game :D

#TamagotchiHell

A new quest celebrating Dead Pets Unleashed just entered your quest log!

Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

My first models in blender :D