

I little bit of the game I developing with my friends for a bullet hell game Jam with theme: "Confined"
Softwares: Unity, Blender.
Next up
Just over 1 year from the first version made for a game jam, we are very happy to officially publish its version 1.0.
What's new:
- 3 levels;
- 4 enemies;
- 3 robots;
Graphic improvements have also been made, and all mechanics have been made from scratch.
Keyboard/Mouse or Gamepad detection system in Unity.
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
Starting development and learning more about how to use the new Brazilian Game Engine, Cave Engine! This is a basic dialogue system made based on studies of the engine and the demo project that the creator made available.
The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.
Tell us by completing the quest "What's YOUR Game of the Year?"!
My first models in blender :D
Learning a little more about modeling in blender and making another game using UBGE 0.3
I'm so cooking with AFFOS
Learning more about the recently launched Brazilian Game engine, Cave Engine, I created a simple system to play audio with localized subtitles 😀👾










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