2 years ago

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot




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Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot

A dark lit road. I'm not used to drawing perspective or backgrounds, so I had to look up a lot of references. But I think it turned out pretty good. #screenshot #rpgmakermv

Art Fight started a day ago and there's already some really cool art of my characters being made.

Carrot Man art by Freeway

Starly art by Ghost_artfight

I've showed off our main character for my 2nd game "Turnaround" (title may change) before, so I figured I'd show our second character. He's not a very nice guy...

Este gameplay sí que es fascinante! Mecánica de tender ropa, como no se le ocurrió a nadie antes!

(El juego no consistirá sólo de esto)

I keep redrawing my old art. :/ It's slowing down the project, but I just can't stand looking at the old pieces, so I have to go back and fix them (as well as I can). At least I'm improving? (First pic is new, second is old)

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot

Hii, I have been creating some enemies sprites and combat backgrounds for the game I'm developing. What you guys think?

Spooky forest. Got about a third of CGs left to do, I think. I'll be very happy when I'm done with them. :') #screenshot #rpgmakermv #cg