2 years ago

I've showed off our main character for my 2nd game "Turnaround" (title may change) before, so I figured I'd show our second character. He's not a very nice guy...




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A dark lit road. I'm not used to drawing perspective or backgrounds, so I had to look up a lot of references. But I think it turned out pretty good. #screenshot #rpgmakermv

Finally... After putting it off for so long, I am done with my game, Turnaround!

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot

SUMMER UPDATE IS HERE BABY! Many interactions were added before but an important one was still missing. The one for the vampiress and player's always loyal companion. That's right, Kazia's romance is here, unlockable to all players

https://store.steampowered.com/app/3314710/RAVENSBURG/

Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.

Home customization showcase :)

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot

Your own power.

(gotta correct those damn typos)

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot