
I'm curious. ( •_•)
I've seen other indie games in relatively early development being covered by game journalists, and I was curious if I should try contacting one for my game #TwelveSlotSaloon?
What are your thoughts? Should I have more done?
Next up
Just added a new Death Animation to my game's demo! I'm really proud of how it turned out, and hope everyone has fun playing with this new update! (Consider joining the discord server! It's great for playing and giving feedback) https://discord.gg/Uq6552cT2n
Some people haven't really liked the designs of the rat enemies in my game, but I still really like them. They're supposed to be ugly/goofy to serve as a more silly part of the game. I might still change them in the end, but you'll have to fight me on it
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Happy Valentine's Day! With love from your favorite toaster- Toasta.
IT'S HERE 🐶 IT'S LIVE 🐱 THE TWELVE SLOT SALOON KICKSTARTER IS NOW! Thank you all so much for the support this far, it means the world to me we've made it here of all places!! KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…
Ok who turned the yoinky sploinky mode on?
Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.



















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