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This week, I've been working on adding new tools to my game's battle system. I really like how enemies look in the game, and I hope I'm able to make more soon!
Snack 🐍🎶 (The demo for The Twelve Slot Saloon just came out recently, and I've been working on fixing bug reports)
The Twelve Slot Saloon Demo is now available on Steam and Game Jolt! Travel through "The Land Without Happy Endings" by yourself or with friends in this Turn Based RPG! (1-4 Players co-op.) Wishlist on Steam: https://store.steampowered.com/app/3078500/The_Twelve_Slot_Saloo…
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
Working on polishing up the code for #TwelveSlotSaloon What would you write for this essay?-
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.
Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
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