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One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:
A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)
There is a unique frustration about fixing a single buggy menu button taking ALL DOGGONE DAY...
...but AT LAST, the logic building for the entire game is done!
All that's left is to make the rest of the game's assets and paste 'em in! (update in article)
On tap for #ScreenshotSaturday, we have the CG gallery! Aiming for at least 20-40 images for the full game, but 8 are available in the #demo, so go play!
PS: Players who get all four demo achievements should then see a bonus CG on the main menu screen...
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
One of my favorite EF promo pieces from over the years...back when I first started the project (more info in article) #throwback #art #OC #merch #eternalfrenemeisproject #digitalart
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now that the demo's been out for a month and some change, I can finally introduce him here.
You'll barely see him in the game, but he is very important to the webcomic and a project as a whole.
On tap for #WIPWednesday we have a new image from the full game. Notice anything different/new about the game besides the background(answer and update in article)?
Please play the available demo either here or on ItchIO if you haven't already!
Ok who turned the yoinky sploinky mode on?
So I made this helpful little chart back when I made the storyboard to canonize the age range of the "Center 10" eternals of the Eternal Frenemies story!
The "REWIND shorts" refer to the Gacha Series I made to flesh out their school days(more in article)















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