Game
Rock Beyond Time
3 years ago

I'm gonna have to delay the Level-Up mode just a little more.

Why? Because it's awkward to release an update around Christmas.

So, you'll have to wait until after Christmas.

Level-Up mode is harder, and will require some strategy to play it.




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Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.

Also, yes, I NEED to put on that "Pro" flag everywhere.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

The next update may be full of bugs.

...moths, mostly.

The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.

He's coming back. ...but just this once.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Whoooooa, we're halfway there!

...in terms of cutscenes.

A rather interesting thing I forgot about...

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.