Game
Rock Beyond Time
3 years ago

I'm gonna have to delay the Level-Up mode just a little more.

Why? Because it's awkward to release an update around Christmas.

So, you'll have to wait until after Christmas.

Level-Up mode is harder, and will require some strategy to play it.




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I need to know where to draw the line on this level.

It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.

The next update may be full of bugs.

...moths, mostly.

This boss is done, more or less.

I'm gonna try to work in a different department.

Here. For reference.

For this one picture, they're either getting PS4'd, or they get faces.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

Despite all this work on the top-down segments, I'm not vibing with 'em.

...might as well send this into Bonus Stage purgatory, and make an additional platform stage.

Now, if I have enough motivation for Mode 7 stages, though...

I realize that I don't need a fancy transition for Mag-Nia to use Seven Force-style weapons.

...but maybe I shouldn't use circles for the whip.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Beware the front-facing DemoBots. They approach the summer home slowly, hoping to demolish it. It's nothing personal; it's just their job.

...but they didn't inform the Robot Maid. Demolition is messy business, and she can't let the house get messy.

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...