
Next up
He's coming back. ...but just this once.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
This is the driving sequence in action.
I don't have any original music for that part, and I can imagine that passing-through-flags sound getting annoying after a while.
All this work to get punched in the face.
A rather interesting thing I forgot about...
I'm getting closer to my goal here.
All these rock piles are gonna loop indefinitely for now. My goal is to make the road widen, tighten, and move side-to-side with the walls.
...and replace the grassy floor with something more fruitcake-like.
Like I said before, draw_background_tiled_ext() can't do rotation. ...but if I'm not rotating, I can use it without consequence for an infinite floor.
I'm gonna work on a system for the road to constantly spawn objects as I move forward in a sequence.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
The next update may be full of bugs.
...moths, mostly.











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