
Next up
I'm feeling a bit more off than usual today.
Here, have some smaller weapons.
I realize that I don't need a fancy transition for Mag-Nia to use Seven Force-style weapons.
...but maybe I shouldn't use circles for the whip.
...so much for that zany scheme.
Let's see if I can do something else.
Despite all this work on the top-down segments, I'm not vibing with 'em.
...might as well send this into Bonus Stage purgatory, and make an additional platform stage.
Now, if I have enough motivation for Mode 7 stages, though...
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
Beware the front-facing DemoBots. They approach the summer home slowly, hoping to demolish it. It's nothing personal; it's just their job.
...but they didn't inform the Robot Maid. Demolition is messy business, and she can't let the house get messy.
I've been working on a moving pulley that activates when you grapple to it. If it moves you into a solid block, you let go.
...now I've gotta figure out Mag-Nia and her amazing weapons.
I felt like I needed to punch up these level intros.
The silhouette should indicate what kind of level you're getting into. I've yet to implement the Top-Down or Mode 7 levels, so I've only got a silhouette for the main levels.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
Here. For reference.
For this one picture, they're either getting PS4'd, or they get faces.











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