
Next up
Looking through some old files again. Apparently, I've been making games since 2006, at least. My high school days.
My pixel art sucked back then, but I kept at it, and didn't post games until 2010.
...and yes, that IS Slasher Kabuki.
The next update may be full of bugs.
...moths, mostly.
When I was young and ambitious, I tried making a game called XSF Force. One element you might find (but not implemented) is this guy's talking head and body.
He's a reporter named Mr. Snyder.
I could reuse these GFX, if I clean 'em up a bit.
If there's going to be a save feature in my game, I might as well give the players their own kind of Level Select so they can replay it any way they want.
I know I should work on that boss, but still...
One of the bonus stages will be a top-down stage where you try to stop the Demolition robots from smashing the summer home.
...but I don't know whether or not failing a bonus stage should "count". I think the worst bonus stages in gaming are mandatory.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
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