Game
Beat_Lab Level_Editor (in development)
5 years ago

I'm still thinking about creating custom attacks (like any user can create their own attacks for the editor). I can try to make modding possible for the editor and the game.

But, is it necessary?


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Yay... Again bugs!

... Again

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened

Working on game code

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

posY + sin(val1 / sp) * frc

In Development

Saving trigger data via XML works best ...

21 subscribers ... Guys, where did so many of you come from? It was only 11

Finally! New trigger type fully operational!