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The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:
More updates to this game with more enemies and more background layers. Levels look better and more beautiful with these new layers.
Some levels play better with updated stuffs also.
I revisited this game to add new stuffs and fix couple things.
This screenshot shows spotlight FX to light one of the deepest levels in the game.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
I'm updating this game adding more enemies and more background layers. Now some levels look better and beautiful with these layers.
Here are some shots from the game showing those layers:
Here's more incredible art that Jolters have made for #GameJoltColors25!
There's still time for YOU to enter so check out your quest log!
Artists are tagged and posts are linked 🔽
I've made Crystal Collector for Ludum Dare 57 whose theme is Depths.
Link: https://darkbloodbane.itch.io/crystal
Here are some shots from the game:
My second entry for #InsectileContest .
This snail is a pest and would be more than happy to eat vegetables we've planted.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More shots from the game showing a boss fight and deadly deep diving.
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