I made another dev log for my UE Beat 'em up.
Here I talk about how I managed to overcome many 2D limitations
https://youtu.be/ievsoIfpj0k
Next up
I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg
The shockwave is activated through the clap sensor on the DK Bongos
Timing a block correctly will stun and slow down the enemy
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA
We're giving out War Thunder starter packs!
Comment on this post to request one.
Learn more 🔽
I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw
Trying out lane switches in the actual level for the first time
#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241122
Available on #Steam:
Might still need to adjust some values...
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